Immersive Historical Interactions in VR

Step into History: Interact with the Legends!

Step into my world as I present an exciting VR app prototype that pushes the boundaries of historical learning. In just two days, I developed this remarkable project using the powerful Unity game engine, alongside the incredible capabilities of inworld.ai.

Through the seamless integration of inworld.ai NPCs, I've had the privilege of bringing renowned historical figures like Albert Einstein and Newton to life. Engage in dynamic conversations and explore their meticulously designed virtual environments, all crafted with authenticity based on accurate references.

Leveraging the versatile toolkit of Unity, I swiftly created captivating levels using ProBuilder. By transforming static photos of Einstein's room, I transformed them into an interactive and immersive space that truly captures the essence of the past. The attention to detail extends to the low-poly stylized art style, ensuring optimal performance across various devices.

To enhance the realism of the experience, I meticulously baked lighting and crafted a captivating skybox using the cutting-edge AI-powered Skybox Lab. These technical elements add an extra layer of immersion, bridging the gap between history and the present moment.

This portfolio-worthy prototype showcases the true potential of VR in historical education and entertainment. Join me on this journey as we reshape the way we engage with the past and unlock a new realm of immersive learning experiences.

Gameplay

Level Design

Project Type

VR Experience

Date Started

10/05/2023

date finished

Einstein Room - 13/05/2023

Project - ongoing

Role

- Lead Designer
- Game Designer
- Game Developer
- Level Designer
- UX Designer
- Producer

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